Idea To Millions 360
7 Week System For
Creative Inventors 
From Brian Zheng

You will Learn How to Make Your Million Dollar Income from Your Simple Idea and Invention
What Is It?
360 is an informational 7-week journey of online courses to help creative inventors to reach their multi- million dollar income from their own ideas and inventions. Brian Zheng is committed to make it happen to you!


Who Is It For?
360 is an online coaching program that shows you, a creative inventor, all of the steps, secrets, and shortcuts in business processes to help you turn your ideas into a multi-million dollar income!

How Does 360 Work?
360 is an easy 7 week online coaching system full of videos and written information. All you need to do is login to the 360 site to start learning and be a master of invention and business!

Why Does 360 Exist?
We created 360 because we wanted to create (in Brian words): "An opportunity to share our know-how, shortcuts, and fast tracks". 360 is the online inventor's master program where known inventive leaders come to learn how to make multi-millions from their inventions and innovations.
JOIN EXCELERATOR NOW OR BUY NOW WITH 4 EASY PAYMENTS!

What's Inside the 360 System?


Attend your 360 system from the comfort of your own home
Watch my videos, listen to my audiobooks, and read my content at your own pace
Learn about the Idea to Millions attitude to deal with the innovation, business world.
Learn all about my failures in business and how I overcame them.
Hone your business knowledge with lessons from an experienced inventor and designer.
Take your ideas and inventions to new heights and profits with an Idea to Millions attitude
Become apart of my exclusive Idea To Millions Club upon completion. Club members will receive a certificate and exclusive access to ideas, perks, production resources, marketing and sales channels, investment opportunities and possible business partnerships.
"I have mentored more than 15 individuals who went on to become multi millionaires"

"Are you the next one?!"

Here’s Just A Taste Of All The Goodness
You Get Inside 360. Here's a Week-By-Week 360 Breakdown 
Week One

1) Creative Attitude and Mindset. To be a successful inventor, you must get into the attitude and mindset of an inventor. This means looking at everything every day with the thought processes of a creative inventor. 360 will help you find ways to adjust your attitude and mindset to be more of that which an inventor has every single day.

2) Design Thinking. Design thinking is a school of thought that uses empathy and understanding your user to create products that will have a defining use in modern society. If your idea isn't something that resonates with your target audience, it will not be successful. 360 will help you learn how to implement design thinking in every stage of your inventing.

3) Small Simple Ideas. Every inventor needs to constantly be observing the world around them, looking for ways that life can be improved upon. With any small simple idea, an inventor could potentially change the world around them. 360 teaches you that every idea, no matter how small, can become a ground-breaking invention.

4) Turn Your Invention Into a Venture. This lesson will give you an overview of what all inventors will likely face bringing their products to market. Additionally, students will learn to look at inventing as a kind of intellectual sport, challenging every inventor to thrive in the face of adversity.

Week Two

1) Confidence In Your Idea. When you're an inventor just starting out, it's hard to feel like what you're doing is right. 360 week two will help you with the steps it takes to really get confident in your idea.

2) Focus On Your Niche. Every invention needs to have focus. Without the proper focus, you can't hope to be successful. With week two, you'll learn how to narrow down the niche for your idea into something you can focus on.

3) How to Turn Your Idea Into Millions.  This section focuses on funding and how to use the mindset of an entrepreneur to get it. 

4) Meet the Needs of the Market. This section takes a deep dive into market research and covers why it's important, things to look for, and most importantly, how to do it.


Week Three

1) Intellectual Property Protection. Your ideas, your inventions, and anything you write are YOUR PROPERTY. 360 will go over all the various types of intellectual property that can be protected in the US and abroad.

2) Trademarks, Copyrights, and Domain Names. This section focuses on three of the lesser known IP protections and why they're so valuable to your invention. Without these you're only protecting part of your idea.

3) LLC & Corporation. You may or may not know about incorporating a business, but either way it's good to brush up on these. LLC and Corporations are the two most common types of business entities. 

4) Protections for Your Corporation. Once you've setup your LLC or Corporation, you need to know how to protect it. This section will cover all the various methods to keep your business thriving.

Week Four

1) Turn Your Invention Into Products That Generate Income. You've got a great idea, but how can you turn that into an income stream? If you want to be a successful inventor, you've got to learn how to turn it into steady income.

2) Prototyping. When you get your idea, it doesn't become a marketable product right away. You need to make many different variants and iterations before you can finalize the design... This is prototyping.

3) Branding, Packaging, UPC, and QRCodes. So your idea is ready to bring to market, but what are you going to put it in? How are you going to display it to the consumer? This section deals with the answers to these questions.

4) Nightmares of Merchandising Your Invention. There's a reason that merchandisers do what they do... It's hard work to merchandise something effectively. This segment will help you understand how to merchandise your invention and what to avoid.

Week Five
1) Licensing/Slicensing Your Inventions. One of the best forms of income from an invention is licensing. 360 will show how to not just license your idea, but to slicense it, which is to license it across multiple areas to multiple licensees.

2) Digital Swap Meets. When you have an idea ready to bring to market it, there's no better way to figure out if your target audience will like it than digital swap meets (e.g. Amazon, Shopify, etc).

3) Deal or No Deal. This section deals with the legal language of a licensing agreement and whether or not it is in your favor.

4) Back to the Drawing Board. If a licensing agreement doesn't work how you would like it, there's no shame in starting over with new potential licensees.

5) Going to Crowdfunding. Crowdfunding is one of the latest ways that inventors are bringing their ideas to market. 360 will teach you how to effectively crowdfund your idea.

Week Six
1) B2C Matters. You may not know it, but selling your invention can fall under several different categories. This section talks about Business to Consumer or B2C.

2) B2B Matters. Another category in which many inventions fall is Business to Business, or B2B. These are inventions that will primarily be used by other businesses, such as manufacturing equipment.

3) Physical Products. This section will tell you about all the different considerations you will need to take with physical products, i.e. products that are tangible.

4) Digital Products. 360 will also tell you everything you need to know when your product is digital such as a piece of software.

5) Manufacturing. This section will delve into the various manufacturing routes you can take, including OEM and ODM.

6) Marketing and Sales. This is one of aspects of being an inventor that most inventors don't really enjoy. 360, however, will teach you how to handle your marketing and sales easily and efficiently.

7) Running Your Business with Your Invention. So you've got your product selling. You're making money and have great numbers. How do you keep it going?

Week Seven
1) Money Matters. 360 not only teaches you how to bring an idea to market, it'll also help you with the difficult stuff like tax matters and investment matters.

2) Scale and Grow. As a successful inventor, you need to be concerned about more than just selling your idea domestically. Here you will learn about scaling up for international sales.

3) Your Invention in a Global Market. Selling a product in different countries requires different regulations, regulations you'll need to be aware of.

4) New Ways of Invention. As the world changes, so too does the world of invention. In the 21st century, we have access to far more than Edison had.

5) Investment and Partners. To successfully grow your business you'll need capital. To get capital, you'll need to get some form of investment.

6) Keep Up Your Success. This section provides you tips to keep your business growing.

Week Eight Bonus

Week 8 provides you access to many additional Idea to Millions offerings such as Showcase, Azooca Operations, One on One, and many more.
360
Online Extensive Coaching Program

360 is an intensive online advanced system for  creative INVENTORS. 

The best part is that as a 360 student, you even have the potential for Brian Zheng to invest in your idea and/or become your partner.

360 shows you all the ins and outs on how to bring your inventions, ideas, and more to market to make your multi millions.
  1. Prepare Your Mindset ($2,100)
  2. Creativity, Idea, Design Thinking, and Prototypes ($2,700)
  3. Understanding The Dynamic of IP Protection ($4,300)
  4. Idea to Prototyping Your Concept ($3,300)
  5. Advanced Product Concept ($2,700)
  6. Ultimate Advanced Marketing ($2,500)
  7. Idea and Innovation to Entrepreneurship ($4,700)
  8. Unleash the Potential from Idea to Innovation ($4,700)
  9. Prepare Your Idea for Presentation (Bonus)
  10. Setup Potential Licensees (Bonus)
  11. Generate Maximum Sales from Market (Bonus)
Over $27,000 in value!
Now $1,997!
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We are crazy because we offer way too much! We are inventors helping inventors!

"360 is the only system that helps inventors 
with all the aspects of getting their idea to market." - Ember Lili
"I have so many inventions ideas that haven't been worked on yet, but 360 gave me the tools to bring several to life already" - Ryan Gray
"Being an independent inventor is hard! 360 helped me so much. The whole process became easier with 360!" - Kelvin Quijada
"I never invented anything before, but then I had my light bulb moment. 360 gave me the knowledge to turn my idea into a profitable venture." - Mark Wood
"I was a stay at home mom for years. But when the kids all grew up, I decided to try and turn all the ideas I've had into reality. 360 helped make it happen." - Betty Solomon
"I'd already had a couple successful inventions, but then I heard that 360 offered a few techniques I had never heard about before. Slicensing turned the couple inventions I had into multiple income streams." - Phil Hale

Visions:360 
Free Webinar 
What Will You Learn in the Visions:360 Webinar?

Visions:360 will talk about some of the difficulties that new and inexperienced inventors face every day. In this webinar, Brian will explain a light overview of how the 360 system can help inventors creators and designers avoid these difficulties and how with 360 inventors can take their ideas to market and start making life changing money.